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Diablo 3 forums us10/12/2023 I bet we will see only 1/30th of the complaints about power compared to if they kept PoE 1 and 2 the same game.Ĥ) Misc. By separating the two games, they are free to make PoE 2 much more engaging/slower/challenging without making players feel like they got nerfed (no one complained back in the day when Piety/Dominus took 10 minutes to kill, because that was considered normal.) It's just a fresh start. ![]() I can only imagine the backlash and challenges this would've brought.Ģ) Skill Design Freedom: The change to support gems to not add damage is a huge positive for gameplay, but it would feel bad in PoE 1 to lose that power (just look what happened when they nerfed the damage only a little bit on support gems a few patches back)ģ) Power Creep Fix: It feels bad when we have power and it gets taken away, even though the game is better when monsters present a challenge from start to finish. almost every PoE 1 item would have had to be reworked/rebalanced. This will let GGG have so much more freedom to redesign the game while reducing community backlash.ġ) Item Design Freedom: There were so many issues that would've come about with item bases/sockets.
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